Further development of Lab

After creating the atmosphere, I tried to keep the overall sound design for the Lab very minimal to reflect the clean and empty nature of Masters’s surroundings. I wanted the environment to reflect Master’s characteristics too, as I had done with the voice.

I added Masters’s voice and layered it over the atmosphere, adding reverb and echo to reflect the large but enclosed space. Thinking about the sound in 3 dimensions was also interesting – it is very similar to installation, where you think about how sound will sound in a certain space and the positionality of the audience/ player in relation to the sound.

I then added sounds such as footsteps and computer beeps I sampled from sounds on my computer and elevators that I pitched up. As the lab is the initial introduction to Master, I used the sounds of scraping the piano strings in the performance lab, pitching it down and adding an echo as a motif for his presence. I also added a dark sub bass almost as a theme tune for Master, which I felt worked well together with the voice bringing the character’s personality to life.

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