Speak: – Implementing Sound Within P5js

After acquiring the skill to add audio to p5js, I have been experimenting with ways to use it to modify the generative art that appears on the canvas. Currently, I am focusing on the pitch data from the audio file “muffling.” This particular mp3 file features me speaking while wearing a contact mic on my neck, which results in a muffled sound.

By utilizing this pitch data, I can manipulate the generative art on the canvas in a way that is synchronized with the audio. For instance, I can change the shape of the art based on the pitch of the audio at any given moment. This will result in a unique and immersive experience for anyone viewing the artwork.

I am excited to explore the possibilities of incorporating audio in my generative art and to continue experimenting with different techniques to create innovative and captivating visuals.

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