A VR game known as the Lab features a lab like an environment at the beginning. For our game, the laboratory environment featuring master feels very similar – spacious, clean and sonically containing a lot of reverberation. This helped me with the overall ambience of the lab.
This game also features a lab environment, with futuristic sound effects, music, foley and ambience to reflect a machine and high tech environment. I really like how each tiny little movement has a sound effect, even the moving of the object – especially in places where they didn’t have to, adding further detail and immersiveness to the game. The moving cube within the game actually SOUNDS like it has weight to it as it thumps to the ground. Pangobot media – the sound designers for the game used FMOD.